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Unreal Engine C++ API Reference > Plugins > DMXProtocol > IO > FDMXInputPortConfig
Syntax
UPROPERTY (Config, BlueprintReadOnly, EditDefaultsOnly, Category="Port Config Guid",
Meta=(IgnoreForMemberInitializationTest))
FGuid PortGuid
Remarks
Unique identifier, shared with the port instance. Note: This needs be BlueprintReadWrite to be accessible to property type customization, but is hidden by customization.