Navigation
API > API/Plugins > API/Plugins/DMXProtocol
| Name | FDMXAttribute |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Public/DMXAttribute.h |
| Include Path | #include "DMXAttribute.h" |
Syntax
USTRUCT ()
struct FDMXAttribute
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Keywords | FString | Keywords used when auto-mapping Fixture Functions from a GDTF file to match Fixture Functions to existing Attributes. | DMXAttribute.h |
|
| Name | FName | Name of this Attribute, displayed on Attribute selectors | DMXAttribute.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CleanupKeywords() |
Cleanup the list of keywords using commas and removing spaces/tabs | DMXAttribute.h | |
| DMXAttribute.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FDMXAttribute& Other |
DMXAttribute.h | ||
bool operator==
(
const FDMXAttribute& Other |
Comparison operator | DMXAttribute.h |