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Unreal Engine C++ API Reference > Plugins > DMXPixelMappingRuntime > Components
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDMXPixelMappingBaseComponent
- UDMXPixelMappingOutputComponent
- UDMXPixelMappingOutputDMXComponent
- UDMXPixelMappingMatrixComponent
References
Module | DMXPixelMappingRuntime |
Header | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/Components/DMXPixelMappingMatrixComponent.h |
Include | #include "Components/DMXPixelMappingMatrixComponent.h" |
Syntax
UCLASS ()
class UDMXPixelMappingMatrixComponent : public UDMXPixelMappingOutputDMXComponent
Remarks
DMX Matrix group component
Variables
Type | Name | Description | |
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bool | bInvertCellsX | Inverts the cell ordering along the X-axis. Useful when the matrix is facing away from the screen. |
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bool | bInvertCellsY | Inverts the cell ordering along the Y-axis. Useful when the matrix is facing away from the screen . |
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FVector2D | CellSize | |
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FIntPoint | CoordinateGrid | |
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EDMXPixelMappingDistribution | Distribution | |
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TObjectPtr< UDMXPixelMappingLayoutScript > | LayoutScript | Layout script for the children of this component (hidden in customizations and displayed in its own panel). |
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TArray< UDMXPixelMappingBaseComponent * > | PreEditUndoMatrixCellChildren | Children available PreEditUndo, useful to hide all removed ones in post edit undo |
Constructors
Type | Name | Description | |
---|---|---|---|
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Default Constructor |
Functions
Type | Name | Description | |
---|---|---|---|
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FDMXPixelMappingOnMatrixChanged & | Gets an Event broadcast when a the matrix (and by that its num cells) changed | |
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PRAGMA_ENABLE_DEPRECATION_WARNINGS void | Handles changes in size or in matrix | |
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void | Logs properties that were changed in underlying fixture patch or fixture type | |
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void | OnFixturePatchChanged
(
const UDMXEntityFixturePatch* FixturePatch |
Called when the fixture patch in use changed |
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void | OnFixtureTypeChanged
(
const UDMXEntityFixtureType* FixtureType |
Called when the fixture type in use changed |
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PRAGMA_DISABLE_DEPRECATION_WARNINGS void |
Overridden from UDMXPixelMappingOutputComponent
Type | Name | Description | |
---|---|---|---|
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const FText | Returns the text of palette category | |
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bool | IsOverParent () |
Returns true if the the component's over all its parents. |
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void | Queue rendering to downsample rendering target | |
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void | SetPosition
(
const FVector2D& NewPosition |
Sets the absolute position of the component, without rotation. |
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void | SetPositionRotated
(
FVector2D NewRotatedPosition |
Sets the the absolute position with rotation. |
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void | SetRotation
(
double NewRotation |
Sets the absolute rotation, in degrees |
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void | Sets the absolue size |
Overridden from UDMXPixelMappingBaseComponent
Type | Name | Description | |
---|---|---|---|
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bool | CanBeMovedTo
(
const UDMXPixelMappingBaseComponent* Component |
Render input texture for downsample texture, donwsample and send DMX for this component Check if a Component can be moved under another one (used for copy/move/duplicate) |
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const FName & | Helper function for generating UObject name, the child should implement their own logic for Prefix name generation. | |
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FString | GetUserName () |
Returns the name of the component. |
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void | ResetDMX
(
EDMXPixelMappingResetDMXMode ResetMode |
Reset all sending DMX channels to 0 for this component and all children |
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void | SendDMX () |
Send DMX values of this component and all children. |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
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void | PostEditChangeChainProperty
(
FPropertyChangedChainEvent& PropertyChangedChainEvent |
This alternate version of PostEditChange is called when properties inside structs are modified. |
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void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally |
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void | Called after the C++ constructor and after the properties have been initialized, including those loaded from config. | |
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void | PostLoad () |
Do any object-specific cleanup required immediately after loading an object. |
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void | Handles reading, writing, and reference collecting using FArchive. |
Typedefs
Name | Description |
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ChildCallback | Helper callback for loop through all component child |
Deprecated Variables
Type | Name | Description | |
---|---|---|---|
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FDMXAttributeName | AttributeB_DEPRECATED | |
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bool | AttributeBExpose_DEPRECATED | |
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bool | AttributeBInvert_DEPRECATED | |
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FDMXAttributeName | AttributeG_DEPRECATED | |
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bool | AttributeGExpose_DEPRECATED | |
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bool | AttributeGInvert_DEPRECATED | |
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FDMXAttributeName | AttributeR_DEPRECATED | |
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bool | AttributeRExpose_DEPRECATED | |
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bool | AttributeRInvert_DEPRECATED | |
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bool | bMonochromeExpose_DEPRECATED | |
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bool | bMonochromeInvert_DEPRECATED | |
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EDMXColorMode | ColorMode_DEPRECATED | |
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FDMXEntityFixturePatchRef | FixturePatchMatrixRef_DEPRECATED | |
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FDMXAttributeName | MonochromeIntensity_DEPRECATED |