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API > API/Plugins > API/Plugins/DMXFixtures
| |
|
| Name |
FDMXChannelData |
| Type |
struct |
| Header File |
/Engine/Plugins/VirtualProduction/DMX/DMXFixtures/Source/DMXFixtures/Public/DMXFixtureComponent.h |
| Include Path |
#include "DMXFixtureComponent.h" |
Syntax
USTRUCT (BlueprintType )
struct FDMXChannelData
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| DefaultValue |
float |
|
DMXFixtureComponent.h |
- EditAnywhere
- BlueprintReadOnly
- Category="DMX Channel"
|
| MaxValue |
float |
|
DMXFixtureComponent.h |
- EditAnywhere
- BlueprintReadOnly
- Category="DMX Channel"
|
| MinValue |
float |
|
DMXFixtureComponent.h |
- EditAnywhere
- BlueprintReadOnly
- Category="DMX Channel"
|
| Name |
FDMXAttributeName |
|
DMXFixtureComponent.h |
- EditAnywhere
- BlueprintReadOnly
- Category="DMX Channel"
|