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API > API/Plugins > API/Plugins/CurveExpressionEditor > API/Plugins/CurveExpressionEditor/UAnimGraphNode_RemapCurvesFromMe-
- UAnimGraphNode_Base::UsingCopyPoseFromMesh()
- UAnimGraphNode_RemapCurvesFromMesh::UsingCopyPoseFromMesh()
References
Module | CurveExpressionEditor |
Header | /Engine/Plugins/Experimental/Animation/CurveExpression/Source/Editor/Public/AnimGraphNode_RemapCurvesFromMesh.h |
Include | #include "AnimGraphNode_RemapCurvesFromMesh.h" |
virtual bool UsingCopyPoseFromMesh() const
Remarks
If using CopyPoseFromMesh, the AnimBlueprint Compiler will cache this off for optimizations.