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API > API/Plugins > API/Plugins/ControlRigEditor
Classes
Type | Name | Description | |
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FAnimBlendToolManager | Simple manager that holds all of the registered blend tools This will then be used by whatever the view wants to do to display these tool | |
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FAnimSliderKeySelection | Contains the selection state for a set of keys to blend with the anim slider | |
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FAnimSliderObjectSelection | Contains the selection state for a set of Control Rig Controls to blend with the anim slider | |
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FBakingHelper | FBakingHelper | |
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FBaseAnimSlider | Base struct that performs common actions for slider animation tools | |
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FBasicBlendSlider | Slider that used the next and previous values to do the blend | |
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FBlendNeighborSlider | Similar to tween but will blend off of the current position when blending to the next or previous keys | |
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FBlendRelativeSlider | Will offset keys from previous or next values | |
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FBlendStruct | Struct containing data that is used by Blending | |
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FBlendToEaseSlider | Will do an eased blend | |
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FChannelKeyBounds | Key bounds and their values used to blend with Controls and Actor float channels | |
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FConstraintBaker | ||
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FControlRigForWorldTransforms | Specification containing a Control Rig and a list of selected Controls we use to get World Transforms for Snapping. | |
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FControlRigSnapper | ||
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FControlRigSnapperSelection | Selection from the UI to Snap To. Contains a set of Actors and/or Control Rigs to snap onto or from. | |
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FControlsToTween | Classic tween slider, will move to the blend between the next and previous keys | |
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FPushPullSlider | Slider that will amplify or reduce the differences from the slope between the next or previous | |
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FSmoothRoughSlider | Will do a smooth or rough blend | |
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UControlRigPoseThumbnailRenderer | ||
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UControlRigSnapSettings | Copyright Epic Games, Inc. All Rights Reserved. | |
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UCreateControlPoseAssetRigSettings | Default Settings for the Control Rig Asset, including the Default Asset Name |