Navigation
API > API/Plugins > API/Plugins/ControlRigEditor
Helper to get selected items in sequencer, control rigs and properties
| Name | FSequencerSelected |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Public/Tools/EvaluateSequencerTools.h |
| Include Path | #include "Tools/EvaluateSequencerTools.h" |
Syntax
struct FSequencerSelected
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void GetSelectedControlRigsAndBoundObjects
(
ISequencer* SequencerPtr, |
Tools/EvaluateSequencerTools.h | ||
| Tools/EvaluateSequencerTools.h |