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Unreal Engine C++ API Reference > Plugins > ControlRigDeveloper > UControlRigBlueprint
References
Module | ControlRigDeveloper |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRigDeveloper/Public/ControlRigBlueprint.h |
Include | #include "ControlRigBlueprint.h" |
Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRigDeveloper/Private/ControlRigBlueprint.cpp |
void PropagatePropertyFromInstanceToBP
(
FRigElementKey InRigElement,
const FProperty * InProperty,
UControlRig * InInstance
) const