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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Units > API/Plugins/ControlRig/Units/Hierarchy
Inheritance Hierarchy
- FRigVMStruct
- FRigUnit
- FRigUnit_GetAnimationChannelBase
- FRigUnit_GetBoolAnimationChannel
- FRigUnit_GetFloatAnimationChannel
- FRigUnit_GetIntAnimationChannel
- FRigUnit_GetRotatorAnimationChannel
- FRigUnit_GetTransformAnimationChannel
- FRigUnit_GetVector2DAnimationChannel
- FRigUnit_GetVectorAnimationChannel
- FRigUnit_SetAnimationChannelBase
- FRigUnit_SetBoolAnimationChannel
- FRigUnit_SetFloatAnimationChannel
- FRigUnit_SetIntAnimationChannel
- FRigUnit_SetRotatorAnimationChannel
- FRigUnit_SetTransformAnimationChannel
- FRigUnit_SetVector2DAnimationChannel
- FRigUnit_SetVectorAnimationChannel
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Hierarchy/RigUnit_ControlChannel.h |
| Include | #include "Units/Hierarchy/RigUnit_ControlChannel.h" |
Syntax
USTRUCT (
Meta=(Abstract, Category="Controls", DocumentationPolicy="Strict", NodeColor="0.462745, 1,0, 0.329412", Varying))
struct FRigUnit_GetAnimationChannelBase : public FRigUnit
Remarks
Get Animation Channel is used to retrieve a control's animation channel value
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bInitial | If set to true the initial value will be returned | |
| int32 | CachedChannelHash | A hash combining the control, channel and topology identifiers. | |
| FRigElementKey | CachedChannelKey | Used to cache the internally used bone index. | |
| FName | Channel | The name of the animation channel to retrieve the value for. | |
| FName | Control | The name of the Control to retrieve the value for. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | UpdateCache
(
const URigHierarchy* InHierarchy, |