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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/UModularRig
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UControlRig * GetModuleRigByName
(
FName InModuleName |
ModularRig.h |
|
|
const UControlRig * GetModuleRigByName
(
FName InModuleName |
ModularRig.h |
|
GetModuleRigByName(FName)
| Name | GetModuleRigByName |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ModularRig.h |
| Include Path | #include "ModularRig.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/ModularRig.cpp |
UFUNCTION (BlueprintCallable, Category=ModularRig)
UControlRig * GetModuleRigByName
(
FName InModuleName
)
Returns the rig instance for a given module name
Parameters
| Name | Remarks |
|---|---|
| InModuleName | The name of the module to retrieve the rig for |
GetModuleRigByName(FName)
| Name | GetModuleRigByName |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ModularRig.h |
| Include Path | #include "ModularRig.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/ModularRig.cpp |
UFUNCTION (BlueprintCallable, Category=ModularRig)
const UControlRig * GetModuleRigByName
(
FName InModuleName
) const