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API > API/Plugins > API/Plugins/ControlRig
| Name | UControlRigTransformWorkflowOptions |
| Type | class |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/ControlRigNodeWorkflow.h |
| Include Path | #include "Units/ControlRigNodeWorkflow.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UControlRigTransformWorkflowOptions : public UControlRigWorkflowOptions
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → URigVMUserWorkflowOptions → UControlRigWorkflowOptions → UControlRigTransformWorkflowOptions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| TransformType | TEnumAsByte< ERigTransformType::Type > | The type of transform to retrieve from the hierarchy. | Units/ControlRigNodeWorkflow.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< FRigVMUserWorkflow > ProvideWorkflows
(
const UObject* InSubject |
Units/ControlRigNodeWorkflow.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool PerformTransformWorkflow
(
const URigVMUserWorkflowOptions* InOptions, |
Units/ControlRigNodeWorkflow.h |