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API > API/Plugins > API/Plugins/ControlRig
Default ControlRig settings.
| Name | UControlRigSettings |
| Type | class |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Settings/ControlRigSettings.h |
| Include Path | #include "Settings/ControlRigSettings.h" |
Syntax
UCLASS (MinimalAPI, Config=Engine, defaultconfig, Meta=(DisplayName="Control Rig"))
class UControlRigSettings : public UDeveloperSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDeveloperSettings → UControlRigSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UControlRigSettings
(
const FObjectInitializer& ObjectInitializer |
Settings/ControlRigSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DefaultRootModule | FSoftObjectPath | Settings/ControlRigSettings.h |
|
|
| DefaultShapeLibrary | TSoftObjectPtr< UControlRigShapeLibrary > | Settings/ControlRigSettings.h |
|
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UControlRigSettings * Get() |
Settings/ControlRigSettings.h |