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API > API/Plugins > API/Plugins/ControlRig
| Name | UControlRigBlueprintGeneratedClass |
| Type | class |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRigBlueprintGeneratedClass.h |
| Include Path | #include "ControlRigBlueprintGeneratedClass.h" |
Syntax
UCLASS (MinimalAPI)
class UControlRigBlueprintGeneratedClass : public URigVMBlueprintGeneratedClass
Inheritance Hierarchy
- FStructBaseChain → UStruct → UClass → UBlueprintGeneratedClass → URigVMBlueprintGeneratedClass → UControlRigBlueprintGeneratedClass
- UObjectBase → UObjectBaseUtility → UObject → UField → UStruct → UClass → UBlueprintGeneratedClass → URigVMBlueprintGeneratedClass → UControlRigBlueprintGeneratedClass
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UControlRigBlueprintGeneratedClass
(
const FObjectInitializer& ObjectInitializer |
ControlRigBlueprintGeneratedClass.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAllowMultipleInstances | bool | ControlRigBlueprintGeneratedClass.h | ||
| bExposesAnimatableControls | bool | ControlRigBlueprintGeneratedClass.h |
|
|
| bSupportsControls | bool | Whether or not this rig has Controls on It | ControlRigBlueprintGeneratedClass.h |
|
| bSupportsInversion | bool | Whether or not this rig has an Inversion Event | ControlRigBlueprintGeneratedClass.h |
|
| ControlRigType | EControlRigType | ControlRigBlueprintGeneratedClass.h |
|
|
| CustomThumbnail | FString | This relates to FAssetThumbnailPool::CustomThumbnailTagName and allows the thumbnail pool to show the thumbnail of the icon rather than the rig itself to avoid deploying the 3D renderer. | ControlRigBlueprintGeneratedClass.h |
|
| ItemTypeDisplayName | FName | ControlRigBlueprintGeneratedClass.h |
|
|
| ModuleReferenceData | TArray< FModuleReferenceData > | Asset searchable information module references in this rig | ControlRigBlueprintGeneratedClass.h |
|
| PreviewSkeletalMesh | FSoftObjectPath | ControlRigBlueprintGeneratedClass.h |
|
|
| RigModuleSettings | FRigModuleSettings | ControlRigBlueprintGeneratedClass.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsControlRigModule() |
ControlRigBlueprintGeneratedClass.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Serialize
(
FArchive& Ar |
ControlRigBlueprintGeneratedClass.h |