Navigation
API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Tools
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UControlRigPoseAsset
References
Module | ControlRig |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Tools/ControlRigPose.h |
Include | #include "Tools/ControlRigPose.h" |
Syntax
UCLASS (BlueprintType)
class UControlRigPoseAsset : public UObject
Remarks
An individual Pose made of Control Rig Controls
Variables
Type | Name | Description | |
---|---|---|---|
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FControlRigControlPose | Pose |
Constructors
Type | Name | Description | |
---|---|---|---|
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UControlRigPoseAsset
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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void | BlendWithInitialPoses
(
FControlRigControlPose& InitialPose, |
|
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bool | DoesMirrorMatch
(
UControlRig* ControlRig, |
|
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TArray< FName > | ||
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TArray< FRigControlCopy > | GetCurrentPose
(
UControlRig* InControlRig |
|
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void | GetCurrentPose
(
UControlRig* InControlRig, |
|
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void | PastePose
(
UControlRig* InControlRig, |
|
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void | ReplaceControlName
(
const FName& CurrentName, |
|
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void | SavePose
(
UControlRig* InControlRig, |
|
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void | SelectControls
(
UControlRig* InControlRig, |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
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void | PostLoad () |
UOBJECT. |