Navigation
API > API/Plugins > API/Plugins/ControlRig
| Name | FRigUnit_SpringIK_DebugSettings |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Highlevel/Hierarchy/RigUnit_SpringIK.h |
| Include Path | #include "Units/Highlevel/Hierarchy/RigUnit_SpringIK.h" |
Syntax
USTRUCT ()
struct FRigUnit_SpringIK_DebugSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigUnit_SpringIK_DebugSettings() |
Units/Highlevel/Hierarchy/RigUnit_SpringIK.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnabled | bool | If enabled debug information will be drawn | Units/Highlevel/Hierarchy/RigUnit_SpringIK.h |
|
| Color | FLinearColor | The color to use for debug drawing | Units/Highlevel/Hierarchy/RigUnit_SpringIK.h |
|
| Scale | float | The size of the debug drawing information | Units/Highlevel/Hierarchy/RigUnit_SpringIK.h |
|
| WorldOffset | FTransform | The offset at which to draw the debug information in the world | Units/Highlevel/Hierarchy/RigUnit_SpringIK.h |
|