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Sets multiple tags on an item
| Name | FRigUnit_SetMetadataTagArray |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Hierarchy/RigUnit_Metadata.h |
| Include Path | #include "Units/Hierarchy/RigUnit_Metadata.h" |
Syntax
USTRUCT (
Meta=(DisplayName="Add Multiple Tags", Category="Hierarchy", DocumentationPolicy="Strict", Keywords="AddTags,MetadataExists,HasKey,Tagging,FindTag,SetTags", NodeColor="0.462745, 1,0, 0.329412", Varying))
struct FRigUnit_SetMetadataTagArray : public FRigUnitMutable
Inheritance Hierarchy
- FRigVMStruct → FRigUnit → FRigUnitMutable → FRigUnit_SetMetadataTagArray
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigUnit_SetMetadataTagArray() |
Units/Hierarchy/RigUnit_Metadata.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CachedIndex | FCachedRigElement | Used to cache the internally used index. | Units/Hierarchy/RigUnit_Metadata.h | |
| Item | FRigElementKey | The item to set the metadata for | Units/Hierarchy/RigUnit_Metadata.h |
|
| NameSpace | ERigMetaDataNameSpace | Defines in which namespace the metadata will be looked up | Units/Hierarchy/RigUnit_Metadata.h |
|
| Tags | TArray< FName > | The tags to set for the item | Units/Hierarchy/RigUnit_Metadata.h |
|
Functions
Public
Overridden from FRigVMStruct
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
Units/Hierarchy/RigUnit_Metadata.h |