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Sets the hierarchy's pose
| Name | FRigUnit_HierarchySetPose |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Execution/RigUnit_Hierarchy.h |
| Include Path | #include "Units/Execution/RigUnit_Hierarchy.h" |
Syntax
USTRUCT (
Meta=(DisplayName="Apply Pose Cache", Keywords="Hierarchy,Pose,State", Varying, Deprecated="5.0"))
struct FRigUnit_HierarchySetPose : public FRigUnit_HierarchyBaseMutable
Inheritance Hierarchy
- FRigVMStruct → FRigUnit → FRigUnitMutable → FRigUnit_HierarchyBaseMutable → FRigUnit_HierarchySetPose
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigUnit_HierarchySetPose() |
Units/Execution/RigUnit_Hierarchy.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ElementType | ERigElementType | Units/Execution/RigUnit_Hierarchy.h |
|
|
| ItemsToSet | FRigElementKeyCollection | An optional collection to filter against. | Units/Execution/RigUnit_Hierarchy.h |
|
| Pose | FRigPose | Units/Execution/RigUnit_Hierarchy.h |
|
|
| Space | ERigVMTransformSpace | Units/Execution/RigUnit_Hierarchy.h |
|
|
| Weight | float | Units/Execution/RigUnit_Hierarchy.h |
|
Functions
Public
Overridden from FRigVMStruct
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
Units/Execution/RigUnit_Hierarchy.h | ||
virtual FRigVMStructUpgradeInfo GetUpgradeInfo() |
Units/Execution/RigUnit_Hierarchy.h |