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Sets the item's parents' weights
| Name | FRigUnit_HierarchySetParentWeights |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Execution/RigUnit_DynamicHierarchy.h |
| Include Path | #include "Units/Execution/RigUnit_DynamicHierarchy.h" |
Syntax
USTRUCT (Meta=(DisplayName="Set Parent Weights", Keywords="Chain,Parents,Hierarchy", Varying))
struct FRigUnit_HierarchySetParentWeights : public FRigUnit_DynamicHierarchyBaseMutable
Inheritance Hierarchy
- FRigVMStruct → FRigUnit → FRigUnitMutable → FRigUnit_DynamicHierarchyBaseMutable → FRigUnit_HierarchySetParentWeights
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigUnit_HierarchySetParentWeights() |
Units/Execution/RigUnit_DynamicHierarchy.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Child | FRigElementKey | The child to set the parents' weights for | Units/Execution/RigUnit_DynamicHierarchy.h |
|
| Weights | TArray< FRigElementWeight > | The weights to set for the child's parents. | Units/Execution/RigUnit_DynamicHierarchy.h |
|
Functions
Public
Overridden from FRigVMStruct
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
Units/Execution/RigUnit_DynamicHierarchy.h |