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API > API/Plugins > API/Plugins/ControlRig
| Name | FRigUnit_HierarchyAddControlTransform_Settings |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Execution/RigUnit_DynamicHierarchy.h |
| Include Path | #include "Units/Execution/RigUnit_DynamicHierarchy.h" |
Syntax
USTRUCT (BlueprintType )
struct FRigUnit_HierarchyAddControlTransform_Settings : public FRigUnit_HierarchyAddControl_Settings
Inheritance Hierarchy
- FRigUnit_HierarchyAddControl_Settings → FRigUnit_HierarchyAddControlTransform_Settings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigUnit_HierarchyAddControlTransform_Settings() |
Units/Execution/RigUnit_DynamicHierarchy.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FRigUnit_HierarchyAddControlTransform_Settings() |
Units/Execution/RigUnit_DynamicHierarchy.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bUsePreferredRotationOrder | bool | Enables overriding the preferred rotation order. | Units/Execution/RigUnit_DynamicHierarchy.h |
|
| FilteredChannels | TArray< ERigControlTransformChannel > | Units/Execution/RigUnit_DynamicHierarchy.h |
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| InitialSpace | ERigVMTransformSpace | Units/Execution/RigUnit_DynamicHierarchy.h |
|
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| Limits | FRigUnit_HierarchyAddControlTransform_LimitSettings | Units/Execution/RigUnit_DynamicHierarchy.h |
|
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| PreferredRotationOrder | EEulerRotationOrder | Units/Execution/RigUnit_DynamicHierarchy.h |
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| Proxy | FRigUnit_HierarchyAddControl_ProxySettings | Units/Execution/RigUnit_DynamicHierarchy.h |
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| Shape | FRigUnit_HierarchyAddControl_ShapeSettings | Units/Execution/RigUnit_DynamicHierarchy.h |
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Functions
Public
Overridden from FRigUnit_HierarchyAddControl_Settings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Configure
(
FRigControlSettings& OutSettings |
Units/Execution/RigUnit_DynamicHierarchy.h | ||
virtual void ConfigureFrom
(
const FRigControlElement* InControlElement, |
Units/Execution/RigUnit_DynamicHierarchy.h |