Navigation
API > API/Plugins > API/Plugins/ControlRig
GetTransformArray is used to retrieve an array of transforms from the hierarchy.
| Name | FRigUnit_GetTransformItemArray |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Hierarchy/RigUnit_GetTransform.h |
| Include Path | #include "Units/Hierarchy/RigUnit_GetTransform.h" |
Syntax
USTRUCT (
Meta=(DisplayName="Get Transform Array", Category="Transforms", DocumentationPolicy="Strict", Keywords="GetBoneTransform,GetControlTransform,GetInitialTransform,GetSpaceTransform,GetTransform", NodeColor="0.462745, 1,0, 0.329412", Varying))
struct FRigUnit_GetTransformItemArray : public FRigUnit
Inheritance Hierarchy
- FRigVMStruct → FRigUnit → FRigUnit_GetTransformItemArray
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigUnit_GetTransformItemArray() |
Units/Hierarchy/RigUnit_GetTransform.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bInitial | bool | Defines if the transforms should be retrieved as current (false) or initial (true). | Units/Hierarchy/RigUnit_GetTransform.h |
|
| CachedIndex | TArray< FCachedRigElement > | Used to cache the internally used index. | Units/Hierarchy/RigUnit_GetTransform.h | |
| Items | TArray< FRigElementKey > | The items to retrieve the transforms for | Units/Hierarchy/RigUnit_GetTransform.h |
|
| Space | ERigVMTransformSpace | Defines if the transforms should be retrieved in local or global space | Units/Hierarchy/RigUnit_GetTransform.h |
|
| Transforms | TArray< FTransform > | The current transform of the given item - or identity in case it wasn't found. | Units/Hierarchy/RigUnit_GetTransform.h |
|
Functions
Public
Overridden from FRigVMStruct
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
Units/Hierarchy/RigUnit_GetTransform.h |