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GetTransform is used to retrieve a single transform from a hierarchy.
| Name | FRigUnit_GetTransform |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Hierarchy/RigUnit_GetTransform.h |
| Include Path | #include "Units/Hierarchy/RigUnit_GetTransform.h" |
Syntax
USTRUCT (
Meta=(DisplayName="Get Transform", Category="Transforms", DocumentationPolicy="Strict", Keywords="GetBoneTransform,GetControlTransform,GetInitialTransform,GetSpaceTransform,GetTransform", NodeColor="0.462745, 1,0, 0.329412", Varying))
struct FRigUnit_GetTransform : public FRigUnit
Inheritance Hierarchy
- FRigVMStruct → FRigUnit → FRigUnit_GetTransform
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigUnit_GetTransform() |
Units/Hierarchy/RigUnit_GetTransform.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bInitial | bool | Defines if the transform should be retrieved as current (false) or initial (true). | Units/Hierarchy/RigUnit_GetTransform.h |
|
| CachedIndex | FCachedRigElement | Used to cache the internally used index. | Units/Hierarchy/RigUnit_GetTransform.h | |
| Item | FRigElementKey | The item to retrieve the transform for | Units/Hierarchy/RigUnit_GetTransform.h |
|
| Space | ERigVMTransformSpace | Defines if the transform should be retrieved in local or global space | Units/Hierarchy/RigUnit_GetTransform.h |
|
| Transform | FTransform | The current transform of the given item - or identity in case it wasn't found. | Units/Hierarchy/RigUnit_GetTransform.h |
|
Functions
Public
Overridden from FRigVMStruct
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
Units/Hierarchy/RigUnit_GetTransform.h | ||
virtual FString GetUnitLabel() |
Units/Hierarchy/RigUnit_GetTransform.h |