Navigation
API > API/Plugins > API/Plugins/ControlRig
GetSpaceTransform is used to retrieve a single transform from a hierarchy.
| Name | FRigUnit_GetSpaceTransform |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Hierarchy/RigUnit_GetSpaceTransform.h |
| Include Path | #include "Units/Hierarchy/RigUnit_GetSpaceTransform.h" |
Syntax
USTRUCT (
Meta=(DisplayName="Get Space Transform", Category="Spaces", DocumentationPolicy="Strict", Keywords="GetSpaceTransform", Varying, Deprecated="4.25"))
struct FRigUnit_GetSpaceTransform : public FRigUnit
Inheritance Hierarchy
- FRigVMStruct → FRigUnit → FRigUnit_GetSpaceTransform
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigUnit_GetSpaceTransform() |
Units/Hierarchy/RigUnit_GetSpaceTransform.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CachedSpaceIndex | FCachedRigElement | Used to cache the internally used bone index. | Units/Hierarchy/RigUnit_GetSpaceTransform.h | |
| Space | FName | The name of the Space to retrieve the transform for. | Units/Hierarchy/RigUnit_GetSpaceTransform.h |
|
| SpaceType | ERigVMTransformSpace | Defines if the Space's transform should be retrieved in local or global space. | Units/Hierarchy/RigUnit_GetSpaceTransform.h |
|
| Transform | FTransform | The current transform of the given bone - or identity in case it wasn't found. | Units/Hierarchy/RigUnit_GetSpaceTransform.h |
|
Functions
Public
Overridden from FRigVMStruct
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
Units/Hierarchy/RigUnit_GetSpaceTransform.h | ||
virtual FRigVMStructUpgradeInfo GetUpgradeInfo() |
Units/Hierarchy/RigUnit_GetSpaceTransform.h |