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| Name | FRigReferenceElement |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyElements.h |
| Include Path | #include "Rigs/RigHierarchyElements.h" |
Syntax
USTRUCT (BlueprintType )
struct FRigReferenceElement : public FRigSingleParentElement
Inheritance Hierarchy
- FRigBaseElement → FRigTransformElement → FRigSingleParentElement → FRigReferenceElement
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Rigs/RigHierarchyElements.h | |||
FRigReferenceElement
(
URigHierarchy* InOwner |
Rigs/RigHierarchyElements.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FRigReferenceElement() |
Rigs/RigHierarchyElements.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ElementTypeIndex | const EElementIndex | Rigs/RigHierarchyElements.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GetWorldTransformDelegate | FRigReferenceGetWorldTransformDelegate | Rigs/RigHierarchyElements.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTransform GetReferenceWorldTransform
(
const FRigVMExecuteContext* InContext, |
Rigs/RigHierarchyElements.h |
Overridden from FRigBaseElement
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CopyPose
(
FRigBaseElement* InOther, |
Rigs/RigHierarchyElements.h | ||
virtual int32 GetElementTypeIndex() |
Rigs/RigHierarchyElements.h | ||
virtual UScriptStruct * GetScriptStruct() |
Rigs/RigHierarchyElements.h | ||
virtual void Load
(
FArchive& Ar, |
Rigs/RigHierarchyElements.h | ||
virtual void Save
(
FArchive& A, |
Rigs/RigHierarchyElements.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool IsClassOf
(
const FRigBaseElement* InElement |
Rigs/RigHierarchyElements.h |