Navigation
API > API/Plugins > API/Plugins/ControlRig
| Name | FRigLocalAndGlobalDirtyState |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyElements.h |
| Include Path | #include "Rigs/RigHierarchyElements.h" |
Syntax
USTRUCT (BlueprintType )
struct FRigLocalAndGlobalDirtyState
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigLocalAndGlobalDirtyState() |
Rigs/RigHierarchyElements.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Global | FRigTransformDirtyState | Rigs/RigHierarchyElements.h |
|
|
| Local | FRigTransformDirtyState | Rigs/RigHierarchyElements.h |
|
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigLocalAndGlobalDirtyState & operator=
(
const FRigLocalAndGlobalDirtyState& InOther |
Rigs/RigHierarchyElements.h |