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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/FRigElementKeyRedirector
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FKeyArray Convert
(
const FCachedKeyArray& InCachedKeys |
Rigs/RigHierarchyCache.h | ||
static FKeyArray Convert
(
const TArray< FRigElementKey >& InKeys |
Rigs/RigHierarchyCache.h | ||
static FCachedKeyArray Convert
(
const FKeyArray& InKeys, |
Rigs/RigHierarchyCache.h |
Convert(const FCachedKeyArray &)
| Name | Convert |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyCache.h |
| Include Path | #include "Rigs/RigHierarchyCache.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchyCache.cpp |
static FKeyArray Convert
(
const FCachedKeyArray & InCachedKeys
)
Convert(const TArray< FRigElementKey > &)
| Name | Convert |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyCache.h |
| Include Path | #include "Rigs/RigHierarchyCache.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchyCache.cpp |
static FKeyArray Convert
(
const TArray < FRigElementKey > & InKeys
)
Convert(const FKeyArray &, const URigHierarchy *, bool, bool)
| Name | Convert |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyCache.h |
| Include Path | #include "Rigs/RigHierarchyCache.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchyCache.cpp |
static FCachedKeyArray Convert
(
const FKeyArray & InKeys,
const URigHierarchy * InHierarchy,
bool bForceStoreKey,
bool bOnlyValidItems
)