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API > API/Plugins > API/Plugins/ControlRig
| |
|
| Name |
FRigConnectorState |
| Type |
struct |
| Header File |
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyElements.h |
| Include Path |
#include "Rigs/RigHierarchyElements.h" |
Syntax
USTRUCT (BlueprintType )
struct FRigConnectorState
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Name |
FName |
|
Rigs/RigHierarchyElements.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Connector
|
| ResolvedTarget |
FRigElementKey |
|
Rigs/RigHierarchyElements.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Connector
|
| Settings |
FRigConnectorSettings |
|
Rigs/RigHierarchyElements.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Connector
|
Functions
Public