Navigation
API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/FRigComponentHandle
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Rigs/RigHierarchyElements.h | |||
FRigComponentHandle
(
URigHierarchy* InHierarchy, |
Rigs/RigHierarchyElements.h | ||
FRigComponentHandle
(
URigHierarchy* InHierarchy, |
Rigs/RigHierarchyElements.h |
FRigComponentHandle()
| Name | FRigComponentHandle |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyElements.h |
| Include Path | #include "Rigs/RigHierarchyElements.h" |
FRigComponentHandle()
FRigComponentHandle(URigHierarchy *, const FRigComponentKey &)
| Name | FRigComponentHandle |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyElements.h |
| Include Path | #include "Rigs/RigHierarchyElements.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchyElements.cpp |
FRigComponentHandle
(
URigHierarchy * InHierarchy,
const FRigComponentKey & InKey
)
FRigComponentHandle(URigHierarchy , const FRigBaseComponent )
| Name | FRigComponentHandle |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyElements.h |
| Include Path | #include "Rigs/RigHierarchyElements.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchyElements.cpp |
FRigComponentHandle
(
URigHierarchy * InHierarchy,
const FRigBaseComponent * InComponent
)