Navigation
API > API/Plugins > API/Plugins/ControlRig
| Name | FRigBoneElement |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyElements.h |
| Include Path | #include "Rigs/RigHierarchyElements.h" |
Syntax
USTRUCT (BlueprintType )
struct FRigBoneElement : public FRigSingleParentElement
Inheritance Hierarchy
- FRigBaseElement → FRigTransformElement → FRigSingleParentElement → FRigBoneElement
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Rigs/RigHierarchyElements.h | |||
FRigBoneElement
(
const FRigBoneElement& InOther |
Rigs/RigHierarchyElements.h | ||
FRigBoneElement
(
URigHierarchy* InOwner |
Rigs/RigHierarchyElements.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FRigBoneElement() |
Rigs/RigHierarchyElements.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ElementTypeIndex | const EElementIndex | Rigs/RigHierarchyElements.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoneType | ERigBoneType | Rigs/RigHierarchyElements.h |
|
Functions
Public
Overridden from FRigBaseElement
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 GetElementTypeIndex() |
Rigs/RigHierarchyElements.h | ||
virtual UScriptStruct * GetScriptStruct() |
Rigs/RigHierarchyElements.h | ||
virtual void Load
(
FArchive& Ar, |
Rigs/RigHierarchyElements.h | ||
virtual void Save
(
FArchive& A, |
Rigs/RigHierarchyElements.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool IsClassOf
(
const FRigBaseElement* InElement |
Rigs/RigHierarchyElements.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigBoneElement & operator=
(
const FRigBoneElement& InOther |
Rigs/RigHierarchyElements.h |