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Preanimated storage that manages resetting parameters from the rig
| Name | FPreAnimatedControlRigParameterStorage |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigSystem.h |
| Include Path | #include "Sequencer/MovieSceneControlRigSystem.h" |
Syntax
struct FPreAnimatedControlRigParameterStorage : public UE::MovieScene::TPreAnimatedStateStorage< FPreAnimatedControlRigParameterTraits >
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| StorageID | TAutoRegisterPreAnimatedStorageID< FPreAnimatedControlRigParameterStorage > | Sequencer/MovieSceneControlRigSystem.h |