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API > API/Plugins > API/Plugins/ControlRig
| Name | FInstructionRecord |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigDependencyRecords.h |
| Include Path | #include "Rigs/RigDependencyRecords.h" |
Syntax
struct FInstructionRecord
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Rigs/RigDependencyRecords.h | |||
FInstructionRecord
(
int32 InInstructionIndex, |
Rigs/RigDependencyRecords.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ElementIndex | int32 | Rigs/RigDependencyRecords.h | ||
| InstructionIndex | int32 | Rigs/RigDependencyRecords.h | ||
| MetadataName | FName | Rigs/RigDependencyRecords.h | ||
| SliceIndex | int32 | Rigs/RigDependencyRecords.h | ||
| VM | FName | Rigs/RigDependencyRecords.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FInstructionRecord& InRecord |
Rigs/RigDependencyRecords.h | ||
bool operator>
(
const FInstructionRecord& InRecord |
Rigs/RigDependencyRecords.h |