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API > API/Plugins > API/Plugins/ControlRig
| Name | FControlRigReplayVariable |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRigReplay.h |
| Include Path | #include "ControlRigReplay.h" |
Syntax
USTRUCT (BlueprintType )
struct FControlRigReplayVariable
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FControlRigReplayVariable() |
ControlRigReplay.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CPPType | FName | ControlRigReplay.h |
|
|
| Name | FName | ControlRigReplay.h |
|
|
| Value | FString | ControlRigReplay.h |
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