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API > API/Plugins > API/Plugins/ControlRig
Struct defining the settings to override when driving a control rig
| Name | FControlRigIOSettings |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Tools/ControlRigIOSettings.h |
| Include Path | #include "Tools/ControlRigIOSettings.h" |
Syntax
USTRUCT ()
struct FControlRigIOSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FControlRigIOSettings() |
Tools/ControlRigIOSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bUpdateCurves | bool | Tools/ControlRigIOSettings.h | ||
| bUpdatePose | bool | Tools/ControlRigIOSettings.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FControlRigIOSettings MakeDisabled() |
Tools/ControlRigIOSettings.h | ||
static FControlRigIOSettings MakeEnabled() |
Tools/ControlRigIOSettings.h |