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API > API/Plugins > API/Plugins/ControlRig
| Name | FControlRigExecuteContextRigModuleGuard |
| Type | class |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/RigUnitContext.h |
| Include Path | #include "Units/RigUnitContext.h" |
Syntax
class FControlRigExecuteContextRigModuleGuard
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FControlRigExecuteContextRigModuleGuard
(
FControlRigExecuteContext& InContext, |
Units/RigUnitContext.h | ||
FControlRigExecuteContextRigModuleGuard
(
FControlRigExecuteContext& InContext, |
Units/RigUnitContext.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FControlRigExecuteContextRigModuleGuard() |
Units/RigUnitContext.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Context | FControlRigExecuteContext & | Units/RigUnitContext.h | ||
| PreviousRigModulePrefix | FString | Units/RigUnitContext.h | ||
| PreviousRigModulePrefixHash | uint32 | Units/RigUnitContext.h | ||
| PreviousRigParentModulePrefix | FString | Units/RigUnitContext.h | ||
| PreviousRigRootModulePrefix | FString | Units/RigUnitContext.h |