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API > API/Plugins > API/Plugins/ControlRig
| |
|
| Name |
FControlRigComponentMappedCurve |
| Type |
struct |
| Header File |
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRigComponent.h |
| Include Path |
#include "ControlRigComponent.h" |
Syntax
USTRUCT (BlueprintType , DisplayName="Mapped Curve")
struct FControlRigComponentMappedCurve
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Source |
FName |
|
ControlRigComponent.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Mapping"
|
| Target |
FName |
|
ControlRigComponent.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Mapping"
|