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Unreal Engine C++ API Reference > Plugins > ControlRig > FAnimNode_ControlRigBase
- FAnimNode_ControlRigBase::Initialize_AnyThread()
- FAnimNode_ControlRig::Initialize_AnyThread()
- FAnimNode_ControlRig_ExternalSource::Initialize_AnyThread()
References
Module | ControlRig |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/AnimNode_ControlRigBase.h |
Include | #include "AnimNode_ControlRigBase.h" |
Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/AnimNode_ControlRigBase.cpp |
virtual void Initialize_AnyThread
(
const FAnimationInitializeContext & Context
)