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Unreal Engine C++ API Reference > Plugins > ContentBrowserAssetDataSource > UContentBrowserAssetDataSource
References
Module | ContentBrowserAssetDataSource |
Header | /Engine/Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/Source/ContentBrowserAssetDataSource/Public/ContentBrowserAssetDataSource.h |
Include | #include "ContentBrowserAssetDataSource.h" |
Source | /Engine/Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/Source/ContentBrowserAssetDataSource/Private/ContentBrowserAssetDataSource.cpp |
void OnBeginCreateAsset
(
const FName InDefaultAssetName,
const FName InPackagePath,
UClass * InAssetClass,
UFactory * InFactory,
UContentBrowserDataMenuContext_AddNewMenu::FOnBeginItemCreation InOnBeginItemCreation
)