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API > API/Plugins > API/Plugins/ContentBrowserAliasDataSource > API/Plugins/ContentBrowserAliasDataSource/UContentBrowserAliasDataSource
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddAliases
(
const FAssetData& Asset, |
Add a list of aliases for a given asset. | ContentBrowserAliasDataSource.h | |
void AddAliases
(
const FAssetData& Asset, |
ContentBrowserAliasDataSource.h |
AddAliases(const FAssetData &, const TArray< FName > &, const bool, const bool)
Description
Add a list of aliases for a given asset.
| Name | AddAliases |
| Type | function |
| Header File | /Engine/Plugins/Editor/ContentBrowser/ContentBrowserAliasDataSource/Source/ContentBrowserAliasDataSource/Public/ContentBrowserAliasDataSource.h |
| Include Path | #include "ContentBrowserAliasDataSource.h" |
| Source | /Engine/Plugins/Editor/ContentBrowser/ContentBrowserAliasDataSource/Source/ContentBrowserAliasDataSource/Private/ContentBrowserAliasDataSource.cpp |
void AddAliases
(
const FAssetData & Asset,
const TArray < FName > & Aliases,
const bool bInIsFromMetaData,
const bool bSkipPrimaryAssetValidation
)
Parameters
| Name | Remarks |
|---|---|
| Asset | The asset to add aliases for. |
| Aliases | The aliases to add |
| bInIsFromMetaData | Should only be true if the list of aliases came from the AliasTagName metadata. |
| bSkipPrimaryAssetValidation | Use this if the asset being added is not a primary asset/is a re-director but should still be included in the Content Browser. (e.g. Verse classes) |
AddAliases(const FAssetData &, const TArray< FContentBrowserLocalizedAlias > &, const bool, const bool)
| Name | AddAliases |
| Type | function |
| Header File | /Engine/Plugins/Editor/ContentBrowser/ContentBrowserAliasDataSource/Source/ContentBrowserAliasDataSource/Public/ContentBrowserAliasDataSource.h |
| Include Path | #include "ContentBrowserAliasDataSource.h" |
| Source | /Engine/Plugins/Editor/ContentBrowser/ContentBrowserAliasDataSource/Source/ContentBrowserAliasDataSource/Private/ContentBrowserAliasDataSource.cpp |
void AddAliases
(
const FAssetData & Asset,
const TArray < FContentBrowserLocalizedAlias > & Aliases,
const bool bInIsFromMetaData,
const bool bSkipPrimaryAssetValidation
)