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Unreal Engine C++ API Reference > Plugins > ConcertTransport > IdentifierTable
Inheritance Hierarchy
- FArchiveState
- FArchive
- FMemoryArchive
- TMemoryWriterBase
- FMemoryWriter
- FConcertIdentifierWriter
- FConcertSyncObjectWriter
References
Module | ConcertTransport |
Header | /Engine/Plugins/Developer/Concert/ConcertMain/Source/ConcertTransport/Public/IdentifierTable/ConcertTransportArchives.h |
Include | #include "IdentifierTable/ConcertTransportArchives.h" |
Syntax
class FConcertIdentifierWriter : public FMemoryWriter
Remarks
Archive for writing identifiers (currently names) in a way that avoids duplication by caching them against their internal key, which can then be mapped over the network
Constructors
Type | Name | Description | |
---|---|---|---|
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FConcertIdentifierWriter
(
FConcertLocalIdentifierTable* InLocalIdentifierTable, |
Functions
Type | Name | Description | |
---|---|---|---|
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FConcertLocalIdentifierTable * |
Overridden from FArchiveState
Type | Name | Description | |
---|---|---|---|
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FString | Returns the name of the Archive. |
Operators
Type | Name | Description | |
---|---|---|---|
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FArchive & | operator<<
(
FName& Name |
Serializes an FName value from or into this archive. |
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FArchive & | operator<<
(
FSoftObjectPath& AssetPtr |
Serializes soft object paths from or into this archive. |