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Unreal Engine C++ API Reference > Plugins > ConcertSyncCore
References
Module | ConcertSyncCore |
Header | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Source/ConcertSyncCore/Public/ConcertDataStoreMessages.h |
Include | #include "ConcertDataStoreMessages.h" |
Syntax
template<typename T>
struct TConcertDataStoreType
Remarks
Maps a type to its corresponding USTRUCT() type. This enables deducing the USTRUCT() struct when calling the Concert data store API. The non-specialized version is expected to match all USTRUCT() structs "as-is" while the specialized versions are meant to map basic types such as int, bool or float to their corresponding USTRUCT() wrapper.
Specializations
TConcertDataStoreType< bool >
TConcertDataStoreType< double >
TConcertDataStoreType< float >
TConcertDataStoreType< FName >
TConcertDataStoreType< FString >
TConcertDataStoreType< FText >
TConcertDataStoreType< int16 >
TConcertDataStoreType< int32 >
TConcertDataStoreType< int64 >
TConcertDataStoreType< int8 >
TConcertDataStoreType< uint16 >
TConcertDataStoreType< uint32 >
TConcertDataStoreType< uint64 >
TConcertDataStoreType< uint8 >
Functions
Type | Name | Description | |
---|---|---|---|
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const StructType & | AsStructType
(
const StructType& Value |
Wraps a value into its corresponding USTRUCT() type. |
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FName | GetFName () |
Returns the data type name. |
Typedefs
Name | Description |
---|---|
StructType | The USTRUCT() struct corresponding to T. |