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Unreal Engine C++ API Reference > Plugins > ConcertSyncCore > FConcertLocalFileSharingService
References
Module | ConcertSyncCore |
Header | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Source/ConcertSyncCore/Public/ConcertLocalFileSharingService.h |
Include | #include "ConcertLocalFileSharingService.h" |
Source | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Source/ConcertSyncCore/Private/ConcertLocalFileSharingService.cpp |
void RemoveDeadProcessesAndFiles
&40;
TArray< uint32 > & InOutPids
&41;
Remarks
Track active services instances across all processes and clean up any left over files that expired if no services are running anymore.