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Unreal Engine C++ API Reference > Plugins > ConcertSyncClient > IConcertSyncClient
References
Module | ConcertSyncClient |
Header | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Source/ConcertSyncClient/Public/IConcertSyncClient.h |
Include | #include "IConcertSyncClient.h" |
void GetSessionClientActions
&40;
const FConcertSessionClientInfo & InClientInfo,
TArray< FConcertActionDefinition > & OutActions
&41; const
Remarks
Queries the list of opaque actions that could be performed on the specified client session, like turning the client presence visibily on/off in the map. The actions are usually mapped to buttons and are a way to provide extra functionalities while keeping the implementation hidden.
Parameters
Name | Description |
---|---|
InClientInfo | The client for which the actions are queried. |
OutActions | The available actions, if any. |