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API > API/Plugins > API/Plugins/ConcertSyncClient > API/Plugins/ConcertSyncClient/IConcertClientReplicationManager
Description
Iterates the streams the client has registered with the server. It only makes sense to call this function the manager has joined a replication session.
This future can finish on any thread (e.g. when message endpoint times out); usually it finishes on the game thread.
| Name | ForEachRegisteredStream |
| Type | function |
| Header File | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Source/ConcertSyncClient/Public/Replication/IConcertClientReplicationManager.h |
| Include Path | #include "Replication/IConcertClientReplicationManager.h" |
EStreamEnumerationResult ForEachRegisteredStream
(
TFunctionRef < EBreakBehavior &Stream )> Callback
) const
Whether this manager is connected to a session (Iterated) or not (NoRegisteredStreams).