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API > API/Plugins > API/Plugins/ConcertClient
Interface for the Main Concert Server module.
| Name | IConcertClientModule |
| Type | class |
| Header File | /Engine/Plugins/Developer/Concert/ConcertMain/Source/ConcertClient/Public/IConcertClientModule.h |
| Include Path | #include "IConcertClientModule.h" |
Syntax
class IConcertClientModule : public IModuleInterface
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
IConcertClientRef CreateClient
(
const FString& InRole |
Create a client that will perform a certain role (eg, MultiUser, DisasterRecovery, etc) | IConcertClientModule.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static IConcertClientModule & Get () |
Singleton-like access to this module's interface. | IConcertClientModule.h | |
static bool IsAvailable () |
Checks to see if this module is loaded and ready. | IConcertClientModule.h |