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API > API/Plugins > API/Plugins/ComputeFramework > API/Plugins/ComputeFramework/FComputeDataProviderRenderProxy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostSubmit
(
FComputeContext& Context |
Called immediately after every kernel dispatch that outputs to this data. | ComputeFramework/ComputeDataProvider.h | |
virtual void PostSubmit
(
FRDGBuilder& InGraphBuilder |
ComputeFramework/ComputeDataProvider.h |
PostSubmit(FComputeContext &)
Description
Called immediately after every kernel dispatch that outputs to this data.
| Name | PostSubmit |
| Type | function |
| Header File | /Engine/Plugins/Runtime/ComputeFramework/Source/ComputeFramework/Public/ComputeFramework/ComputeDataProvider.h |
| Include Path | #include "ComputeFramework/ComputeDataProvider.h" |
virtual void PostSubmit
(
FComputeContext & Context
) const
PostSubmit(FRDGBuilder &)
| Name | PostSubmit |
| Type | function |
| Header File | /Engine/Plugins/Runtime/ComputeFramework/Source/ComputeFramework/Public/ComputeFramework/ComputeDataProvider.h |
| Include Path | #include "ComputeFramework/ComputeDataProvider.h" |
| Source | /Engine/Plugins/Runtime/ComputeFramework/Source/ComputeFramework/Private/ComputeFramework/ComputeDataProvider.cpp |
virtual void PostSubmit
(
FRDGBuilder & InGraphBuilder
) const