Navigation
API > API/Plugins > API/Plugins/ComputeFramework > API/Plugins/ComputeFramework/ComputeFramework > API/Plugins/ComputeFramework/ComputeFramework/FShaderValueType
References
Module | ComputeFramework |
Header | /Engine/Plugins/Runtime/ComputeFramework/Source/ComputeFramework/Public/ComputeFramework/ShaderParamTypeDefinition.h |
Include | #include "ComputeFramework/ShaderParamTypeDefinition.h" |
Source | /Engine/Plugins/Runtime/ComputeFramework/Source/ComputeFramework/Private/ShaderParamTypeDefinition.cpp |
int32 GetResourceElementSize&40;&41; const
Remarks
Returns the size in bytes required to hold one element of this type using HLSL sizing (which may be different from packed sizing in C++).