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Unreal Engine C++ API Reference > Plugins > ComputeFramework > ComputeFramework
References
Module | ComputeFramework |
Header | /Engine/Plugins/Runtime/ComputeFramework/Source/ComputeFramework/Public/ComputeFramework/ShaderParamTypeDefinition.h |
Include | #include "ComputeFramework/ShaderParamTypeDefinition.h" |
Syntax
USTRUCT ()
struct FShaderValueContainer
Variables
Type | Name | Description | |
---|---|---|---|
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TArray< FArrayShaderValue > | ArrayList | |
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TArray< uint8 > | ShaderValue |
Constructors
Type | Name | Description | |
---|---|---|---|
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FShaderValueContainer
(
int32 InShaderValueSize, |
Functions
Type | Name | Description | |
---|---|---|---|
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bool | IsSameType
(
const FShaderValueContainer& A, |
|
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bool | IsValid () |
|
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void | Reset () |