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API > API/Plugins > API/Plugins/ComputeFramework > API/Plugins/ComputeFramework/ComputeFramework
References
Module | ComputeFramework |
Header | /Engine/Plugins/Runtime/ComputeFramework/Source/ComputeFramework/Public/ComputeFramework/ShaderParamTypeDefinition.h |
Include | #include "ComputeFramework/ShaderParamTypeDefinition.h" |
Syntax
enum EShaderFundamentalType
&123;
Bool = 0,
Int = 1,
Uint = 2,
Float = 3,
Struct = 4,
None = 255u,
&125;
Values
Name | Description |
---|---|
Bool | |
Int | |
Uint | |
Float | |
Struct | |
None |
Remarks
The base types of data that shaders can consume/expose