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Unreal Engine C++ API Reference > Plugins > Composure > UComposureLensBloomPass
References
Module | Composure |
Header | /Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureLensBloomPass.h |
Include | #include "ComposureLensBloomPass.h" |
Source | /Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureLensBloomPass.cpp |
UFUNCTION (BlueprintCallable, Category="Lens Bloom Settings")
void SetTonemapperReplacingMaterial
(
UMaterialInstanceDynamic * Material
)
Remarks
Sets a custom tonemapper replacing material instance.