Navigation
Unreal Engine C++ API Reference > Plugins > Composure > UComposureBlueprintLibrary
References
Module | Composure |
Header | /Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureBlueprintLibrary.h |
Include | #include "ComposureBlueprintLibrary.h" |
Source | /Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureBlueprintLibrary.cpp |
UFUNCTION (BlueprintPure, Category="Composure")
static void GetRedGreenUVFactorsFromChromaticAberration
(
float ChromaticAberrationAmount,
FVector2D & RedGreenUVFactors
)
Remarks
Returns the red and green channel factors from percentage of chromatic aberration.