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Unreal Engine C++ API Reference > Plugins > CommonUI
Inheritance Hierarchy
- USizeBox
- UCommonVisualAttachment
References
Module | CommonUI |
Header | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/CommonVisualAttachment.h |
Include | #include "CommonVisualAttachment.h" |
Syntax
UCLASS (ClassGroup=UI, Meta=(Category="Common UI"))
class UCommonVisualAttachment : public USizeBox
Remarks
Adds a widget as a zero-size attachment to another. Think icons to the left of labels, without changing the computed size of the label.
Variables
Type | Name | Description | |
---|---|---|---|
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FVector2D | ContentAnchor | Content Anchor Point as a ratio of the content size. |
Constructors
Type | Name | Description | |
---|---|---|---|
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UCommonVisualAttachment
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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FVector2D | Get Content Anchor Point | |
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TSharedRef< SWidget > | ||
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void | ReleaseSlateResources
(
bool bReleaseChildren |
|
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void | SetContentAnchor
(
FVector2D InContentAnchor |
Set Content Anchor Point |
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void |